Post Jam Release notes
I decided to improve the game, as I couldn't finish adding all the features I intended for the Jam release.
Started with a To-Do list and wrote down what my friend's suggested on the game. Many suggestions also came from friends who've no idea about games. Surprisingly, these were the best suggestions I had because they weren't direct "Change X to get Y".
- Balance the happiness system.
- Add the options panel.
- Fix certain panels being active when they shouldn't be.
- Make citadel buttons more understandable on what can and can not be interacted with.
- Improve overal UI feel and navigation.
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