Jam Release post mortem

A strange idea went through our minds. Let's make a game about negative spaces because they look cool. We drew inspiration from Windosill but didn't remember the name of the game from the start of the jam.


Negative spaces have a very unique and artistic purpose, so we decided to test around this spectrum and discovered some really cool things!


The biggest problem with this is that I don't know of any animation pipelines, so going through "acts" was rather confusing and could definitely be improved!


Overall, we're pretty happy with the results.

Files

Jam Release - Windows (19 MB)
134 days ago
Jam Release - Mac (22 MB)
134 days ago
Jam Release - Linux (24 MB)
134 days ago
Balance-WebGL-NoVig.zip (12 MB)
134 days ago

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